// The primary constructor.
MouseEventFilter::MouseEventFilter() : QObject() {};
+// Construct the class.
bool MouseEventFilter::eventFilter(QObject *objectPointer, QEvent *eventPointer)
{
// Only process mouse button press events.
if (eventPointer->type() == QEvent::MouseButtonPress)
{
// Tell the compiler to ignore the unused object pointer.
- (void)objectPointer;
+ (void) objectPointer;
// Cast the event to a mouse event.
QMouseEvent *mouseEventPointer = static_cast<QMouseEvent *>(eventPointer);