// Convert the favorite icon to a PNG and place it in the byte array output stream. `0` is for lossless compression (the only option for a PNG).
favoriteIconBitmap.compress(Bitmap.CompressFormat.PNG, 0, favoriteIconByteArrayOutputStream)
// Convert the favorite icon to a PNG and place it in the byte array output stream. `0` is for lossless compression (the only option for a PNG).
favoriteIconBitmap.compress(Bitmap.CompressFormat.PNG, 0, favoriteIconByteArrayOutputStream)