connect(webEngineViewPointer, SIGNAL(loadProgress(int)), this, SLOT(updateInterface()));
connect(webEngineViewPointer, SIGNAL(loadFinished(bool)), this, SLOT(updateInterface()));
connect(webEngineViewPointer, SIGNAL(loadProgress(int)), this, SLOT(updateInterface()));
connect(webEngineViewPointer, SIGNAL(loadFinished(bool)), this, SLOT(updateInterface()));